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King's Indian Attack — Win

Saturday, October 10, 2026 · vs H780A · View game on lichess ↗

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Takeaways

A couple of these mistakes came from moves played in two to six seconds - the pattern isn't a lack of chess understanding, it's reacting on instinct right after your opponent's move instead of pausing to check 'is there a tactic here.' Next game, when your opponent just moved a central pawn forward, give yourself a beat to scan for captures before replying.

  • ›Right before this, your opponent played pawn to e4, which the engine hated - you had a genuinely winning position sitting there for you. Instead of grabbing it with knight to f6, you pushed pawn to f4, and the eval swings almost three pawns back in White's favor. You only took six seconds here, which tracks - this feels like a move played on autopilot instead of actually looking at what the position was offering you.
  • ›Same story, different move - dxe4 was just sitting there to be taken, winning material and keeping your structure clean. Instead bishop to g6 was played in two seconds flat, way too fast for a position that had a free pawn on the table. This is the kind of moment where slowing down for even five extra seconds pays for itself.
  • ›Here knight to d4 looks tempting and active, but it actually lets your king sit in the center too long - castling queenside first was the move, tucking your king away before opening lines. The engine has this as a full mistake, nearly two pawns swinging White's way, because an uncastled king in an open-ish position is just a target waiting to be found.
  • ›Your opponent had just castled short the move before, which the engine also flagged as a mistake - Be4 kept more pressure on. You had a chance to really punish it, but queen to h4 wasn't the sharpest follow-up; pushing the h-pawn to h5 kept the attack rolling with real threats against that king. Still a reasonable try, just not the knockout blow that was on the board.
1Blunders
6Mistakes

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